Summary
Cody Carlsen is a Principal Engineer with 12 years of experience building latency-sensitive distributed systems and a decade delivering services used by tens of millions of end users. Based in Davis, CA and long-tenured at PubNub, he has progressed from Full Stack Developer to Principal Engineer, shaping real-time messaging infrastructure and operationally resilient platforms. He combines deep systems skills in AWS, Kubernetes/Nomad, Terraform, and databases like Cassandra, Redis, and MySQL with production-grade engineering in Go, Python, and JavaScript. Cody is equally comfortable designing architecture and rolling up his sleeves to optimize critical paths, with a track record of improving scalability and reducing latency in real-world deployments. He brings a collaborative, cross-functional approach informed by early roles in game and entertainment engineering and a background in computer science from UNC Asheville.
12 years of coding experience