Cody L is a backend engineer based in Palo Alto with 16 years of software experience, currently building systems at Robinhood. He has deep expertise in build and release tooling—contributing to high-profile Bazel projects like rules_docker and rules_proto where he improved container/image arguments, protobuf/gRPC build flows, and multi-language compilation. Prior roles span ML and data engineering internships at Twitter and IBM, and leadership as Head of Engineering at a nonprofit, reflecting both hands-on coding and team-facing responsibility. Known on GitHub as a "merkle tree farmer," he combines low-level infrastructure work with practical production delivery and a knack for refactoring complex build systems to support language interoperability.
Bazel rules for building protocol buffers and gRPC services (java, c++, go, ...)
Role in this project:
Back-end Developer
Contributions:10 releases, 271 commits, 162 PRs in 2 years 3 months
Contributions summary:Cody primarily focused on refactoring and updating the build system for building protocol buffers and gRPC services using Bazel. They updated dependencies, fixed import paths, and restructured the build process to support multiple programming languages, including Go and C++. The contributions indicate work on improving the flexibility and maintainability of the build tools within the repository.
Bazel build rules for protobuf / gRPC (now with gazelle)
Role in this project:
Back-end Developer
Contributions:2 releases, 10 reviews, 720 commits in 4 years 3 months
Contributions summary:Cody primarily contributed to the implementation of Bazel build rules for protobuf and gRPC, focusing on enabling swift support and adding support for grpc-gateway. Their work involved refactoring build files, adding plugin configurations, and adapting compilation processes to incorporate various protobuf-related features like documentation and code generation. These changes facilitated improved build processes and integration of proto and gRPC functionalities in different languages, particularly in Swift.
bazel-buildgolangbazelprotobufgrpc
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