Cody Lanier is a Staff Software Engineer and U.S. Air Force veteran with 11 years of experience building high-performance, low-latency distributed systems for AdTech and aerospace. Currently leading RTB engineering at a major DSP, he architects Go microservices on GCP/Kubernetes processing millions of ad opportunities per second and owns critical systems like automated pacing, billing, and publisher targeting. His earlier work at JPL on the Deep Space Network combined systems software, recursive data-prioritization algorithms, and a neural-net bandwidth predictor, reflecting a rare blend of real-time systems and ML-informed optimization. Cody also founded a residential tech support business and grew an online gaming community, demonstrating entrepreneurial drive and user-focused product instincts. He contributes to open tooling at work (including an IAB OpenRTB Go package and internal Go style and logging libraries) and brings hands-on ops experience from managing servers, storage, and networking in mission-critical environments.
11 years of coding experience
15 years of employment as a software developer
Associate's Degree, Business Administration, Associate's Degree, Business Administration at Sierra College
California State University, Sacramento
Associate's Degree, Avionic Systems Technology, Associate's Degree, Avionic Systems Technology at Community College of the Air Force
Bots that assist the partnered Civilization Players League (CPL) Discord server
Contributions:2 reviews, 1 push, 5 comments in 1 year 7 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.