Cody Phillips

Principal Backend Engineer And Tech Lead at Epic Games

California, United States
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Summary

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Senior
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Top School
Cody Phillips is a Principal Backend Engineer and Tech Lead with 17 years of experience building large-scale backend systems, currently leading Identity Platform efforts at Epic Games. He has a strong track record across gaming and consumer tech—including senior engineering and lead roles at Blizzard and Zillow—designing reliable, production-grade services and data platforms. Known for blending hands-on coding with technical leadership, Cody thrives on solving distributed-systems and identity challenges while mentoring teams to ship robust solutions. Based in California with a BS in Computer Science from Cal Poly Pomona, he brings deep institutional knowledge from long-tenured roles and a pragmatic, product-focused engineering style—plus an unexpected affinity for ICEE-fueled late-night shipping.
code17 years of coding experience
job21 years of employment as a software developer
bookCal Poly Pomona
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Github Skills (184)

testing10
phpunit10
composer10
unit-testing-framework10
unit-testing10
php10
migration-tool10
async9
bbcode9
rest9
uid9
parser9
uuid9
logger9
redux9

Programming languages (8)

TypeScriptJavaShellCSSJavaScriptPHPHTMLPython

Github contributions (5)

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blesta/proration

Jul 2015 - Jan 2017

Contributions:1 release, 2 pushes, 1 branch in 1 year 6 months
calculatorjavascript
phillipsdata/tictock

Jan 2015 - Jan 2016

Contributions:1 release, 21 commits, 9 PRs in 1 year
task-schedulerindependentscheduleros-independent
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Cody Phillips - Principal Backend Engineer And Tech Lead at Epic Games