Cody White

Senior Software Architect at Meta

New York, New York, United States
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Summary

👤
Senior
🎓
Top School
Cody White is a Senior Software Architect with 11 years of deep experience in real-time rendering, ray tracing, VR/AR, and large-scale engine architecture, currently shaping Metas' platform-level visuals and avatars. He co-created RealityKit and helped drive visionOS at Apple, has led rendering and GPU-driver work from hardware-level raytracing at Caustic to production film renderers at DreamWorks, and built Amazon Lumberyard’s VR stack. Comfortable bridging artists and engineers, he repeatedly ships cross-disciplinary systems that span low-level C/C++/Metal/CUDA optimization to high-level realtime pipelines and tooling. Based in New York, he combines shipping-first pragmatism with research-grade competence in SIMD/multithreading and GPU architecture—an unusual mix that lets him design systems that are both performant and artist-friendly.
code11 years of coding experience
job12 years of employment as a software developer
bookMS Computer Science, MS Computer Science at University of Nevada, Reno
languagesChinese
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Github Skills (13)

asset-pipeline9
ifc8
fbx8
stl8
patreon8
collada8
python8
android8
gltf8
game-development7
data-structure7
3d7
assimp7

Programming languages (1)

C++

Github contributions (5)

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galdar496/heatray

Jan 2016 - Dec 2021

Contributions:3 releases, 320 commits, 265 pushes in 6 years
galdar496/QiGameEngine

Jan 2015 - Nov 2015

Contributions:133 commits, 91 pushes, 2 branches in 10 months
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