Collin Dauphinee is a Senior Software Engineer II with 11 years of experience building high-performance server and distributed systems, currently contributing to Samsara from Culver City. He brings deep expertise in C++, C#, and Go, with a strong focus on object-oriented design, parallel programming, and backend server development. Previously at Scopely he architected core backend game services and a networking framework for server-authoritative offline gameplay in titles like Monopoly Go!, demonstrating a knack for real-time, resilient systems. His background includes platform and core infrastructure work at Cornerstone and hands-on engineering across media tooling, file-sharing, and game engines, reflecting breadth across domains and scales. Known for turning complex, metadata-driven requirements into pragmatic implementations, he pairs systems-level thinking with production-hardened engineering. Colleagues can expect a pragmatic problem-solver who blends low-level performance skills with platform design fluency.
11 years of coding experience
13 years of employment as a software developer
BSc, Computer Science, BSc, Computer Science at St. Mary's University
Pusher Channels Client Library for .NET | owner=@damdo
Contributions:6 PRs, 7 pushes, 4 branches in 2 months
dotnetclient-librarywebsocketchannelscsharp
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Collin Dauphinee - Senior Software Engineer II at Samsara