Collin Hover is a hands-on CTO and engineering leader with 14 years of experience scaling studios and startups from small teams to 100+ engineers and nine-figure valuations, shipping games across PC and all major consoles. He led technical direction on the first native PS5 launch title to go gold, personally stewarded migrations across 30+ major Unreal Engine versions, and has deep expertise in multiplayer, automation, DevOps, and cloud infrastructure. At Counterplay and as a stealth startup CTO he combined product, R&D, and AI-assisted workflows to ship multiple titles and commercial products that achieved millions of players and sustained revenue. Known for transforming small engineering teams into high-autonomy organizations, he pairs studio-grade technical execution with product-minded leadership and an unusual background bridging MFA visual communication and systems engineering.
14 years of coding experience
12 years of employment as a software developer
MFA Visual Communication, MFA Visual Communication at The University of Texas at Arlington
BFA Graphic Design, BFA Graphic Design at University of South Dakota
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Collin Hover - Chief Technology Officer at Stealth Startup