Colton Daily

Software Developer at OPTiMO Information Technology

Berwick, Pennsylvania, United States
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Summary

👤
Senior
🎓
Top School
Colton Daily is a software developer with a decade of hands-on experience building and maintaining web and mobile applications, grounded in a Computer Science degree from Bloomsburg University. At OPTiMO Information Technology he designs, engineers, documents, and tests full lifecycle applications while collaborating closely with cross-functional teams. He brings additional strengths from game development—contributing to the KorGE Kotlin game engine by improving FastSprite rendering, rotation, and smoothing—which reflects a deep interest in graphics performance and engine internals. His background includes Unity3D integration and interactive environment work from internships, giving him a practical edge in both real-time and client-facing systems. Based in Berwick, Pennsylvania, Colton pairs practical production experience with an exploratory, open-source mindset—aptly summarized on GitHub as “lost somewhere out at sea.” He’s comfortable moving between high-level application features and low-level rendering fixes to deliver polished user experiences.
code10 years of coding experience
job1 year of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Bloomsburg University of Pennsylvania
bookHigh School, High School at Central Columbia High School
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Github Skills (10)

kotlin10
webgl10
rotation10
game-engine10
performance-optimization9
uid8
front-end-development8
ui-design8
android5
ios5

Programming languages (11)

MDXTypeScriptJavaRustHaxeSCSSJavaScriptObjective-C

Github contributions (5)

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korlibs/korge

Mar 2021 - Mar 2021

KorGE Game Engine. Multiplatform Kotlin Game Engine
Role in this project:
userFull-stack Developer
Contributions:12 commits, 3 issues in 1 day
Contributions summary:Colton primarily contributed to the Korge game engine, focusing on enhancing its FastSprite and FastSpriteContainer components. They implemented features like color, rotation, and smoothing, significantly improving the rendering capabilities and visual effects. The user also updated the bunnymark sample to demonstrate the usage of the newly added features, showcasing their proficiency in using and extending the game engine's core functionalities. Furthermore, the user addressed vertex calculation issues to improve rendering accuracy and performance.
webglkorgekotlin-multiplatformandroidgame-development
Phaser 3 ES6 Webpack socketio starter.
Contributions:24 commits, 14 PRs, 20 pushes in 2 years 6 months
phaser-3webpack3socketiojavascriptwebpack2
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