Atari's 1972 classic, implemented in Lua with LÖVE
Role in this project:
Full-stack Developer Contributions:21 commits, 3 PRs, 19 pushes in 2 years 7 months
Contributions summary:Colton primarily focused on implementing core game mechanics and UI elements within the Lua-based Pong remake. They reworked paddle collision logic, replacing a complex formula with a simpler randomization approach, and initialized game states and scoring. Their commits also included adding the 'push' library for virtual resolution and resizing capabilities, alongside the setup of fonts and basic drawing functions.
luaazerothcoreataridefold
Contributions:11 commits, 10 pushes, 1 branch in 2 years 7 months