Cong Trinh

Engineer at OnePlus

Washington, District of Columbia, United States
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Summary

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Senior
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Top School
Cong Trinh is a versatile software engineer with a decade of experience and a BS in Computer Science from Washington State University, currently building products at OnePlus. He specializes in C++ and C#—particularly within game frameworks—and brings hands-on familiarity with Java, Python, CI/CD, and tools like Unreal Engine 4, MonoGame, Maya, and Blender. Past roles at Microsoft and as a technical instructor reflect both enterprise-grade development experience and an ability to teach complex concepts to diverse learners. An avid game developer and frequent Game Jam participant, he pairs practical production skills with a creative practice in 2D/3D digital design. Curious and growth-oriented, Cong seeks projects that blend systems-level engineering with interactive experiences and community collaboration.
code10 years of coding experience
job1 year of employment as a software developer
bookBachelor of Science - BS, Computer Science, 3.16, Bachelor of Science - BS, Computer Science, 3.16 at Washington State University
bookKamiak High School
languagesEnglish, Vietnamese
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Github Skills (19)

openvr8
layout6
tavern6
unity3d5
interaction5
unreal5
hololens5
bullet5
blueprint5
player4
unreal-engine-44
linux4
desktop4
monogame3
game-development3

Programming languages (2)

C#JavaScript

Github contributions (5)

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A bullet-hell game with a tavern theme. Utilizes the Monogame framework and deploys creational factories to generate unique entities for the game..
Contributions:5 commits, 4 pushes, 1 branch in 2 years 2 months
factoriesmonogame-frameworkgamemonogamecreational
c-trinh/Project-Makura

May 2019 - Dec 2020

[WIP] Project Makura is a love-project game made in Unreal Engine, which focuses on a horror-styled interaction with the player's environment.
Contributions:4 PRs, 246 pushes, 60 branches in 1 year 7 months
unreal-engineinteractionblueprintunrealwip
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Cong Trinh - Engineer at OnePlus