Cong Trinh is a versatile software engineer with a decade of experience and a BS in Computer Science from Washington State University, currently building products at OnePlus. He specializes in C++ and C#—particularly within game frameworks—and brings hands-on familiarity with Java, Python, CI/CD, and tools like Unreal Engine 4, MonoGame, Maya, and Blender. Past roles at Microsoft and as a technical instructor reflect both enterprise-grade development experience and an ability to teach complex concepts to diverse learners. An avid game developer and frequent Game Jam participant, he pairs practical production skills with a creative practice in 2D/3D digital design. Curious and growth-oriented, Cong seeks projects that blend systems-level engineering with interactive experiences and community collaboration.
10 years of coding experience
1 year of employment as a software developer
Bachelor of Science - BS, Computer Science, 3.16, Bachelor of Science - BS, Computer Science, 3.16 at Washington State University
[WIP] Project Makura is a love-project game made in Unreal Engine, which focuses on a horror-styled interaction with the player's environment.
Contributions:4 PRs, 246 pushes, 60 branches in 1 year 7 months
unreal-engineinteractionblueprintunrealwip
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