Congxin Cheng is a software engineer and founder with eight years of experience building production systems across major tech companies and creative studios. Currently pursuing an MS in Computer Science at USC, he has held SDE roles at Google and ByteDance and founded a Beijing-based game studio focused on collaborative game creation. His background spans machine learning for robotics and computer vision—implementing CNNs and navigation systems at USC AUV—as well as research into affective computing at USC Institute for Creative Technologies. He combines hands-on engineering in Python, TensorFlow, C# and large-scale product experience, with an eye for creative applications of technology in games and animation. Comfortable operating between research and shipping products, he brings entrepreneurial drive informed by industry-grade engineering practices. An early-career pattern that stands out is his move from internships in cultural institutions to top-tier tech firms and now to founding a studio that bridges art and engineering.
8 years of coding experience
6 years of employment as a software developer
Master's degree Computer Science, Master's degree Computer Science at University of Southern California
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