Connor Bramham is a software engineer with eight years of hands-on experience and a strong foundation in game development, computer graphics, systems programming, and parallel programming. A summa cum laude Computer Science graduate from the University of Central Florida, he pairs deep technical skill with proven project management and interpersonal abilities honed as senior design project manager. His work spans embedded and desktop applications—including a C# communications bridge for military radio systems—and most recently continues at Teradyne. Connor has supported education and IT operations as a teaching assistant and IT specialist, demonstrating an aptitude for translating complex technical concepts to nontechnical audiences. Self-motivated and curious, he seeks projects that blend low-level performance work with creative graphics and interactive systems. Based in Barrington, Illinois, he brings disciplined engineering rigor and a knack for practical, mission-oriented solutions.
8 years of coding experience
Bachelor of Science - BS, Computer Science, summa cum laude (3.98 GPA), Bachelor of Science - BS, Computer Science, summa cum laude (3.98 GPA) at University of Central Florida
A multiplayer game played on the command line and written in Rust.
Contributions:1 review, 21 commits, 3 PRs in 12 days
gamemultiplayer-gamerustrustlangmultiplayer
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