Summary
Connor Hillen is a lecturer and game-focused software developer with 12 years of experience combining front-end engineering, game design, and computer science education. With a Master's in Computer Science researching computational creativity enhancement, he applies research-led approaches to courses and projects on games, NLP, and interactive systems. At Carleton University he has designed and taught multiple game development and CS courses, led agile student projects, and built tools including a networked visual simulator in Godot and C++ experiments in procedural systems. He is proficient across Node, Angular, Mongo, Java, C++, JavaScript, and Python, and has improved technical documentation and support workflows for university infrastructure. Known for pairing hands-on prototyping with pedagogy, he mentors students in translating design thinking into working systems. Off the clock he’s a hobby game designer and coffee enthusiast whose curiosity often bridges creative narrative design and practical engineering.
12 years of coding experience
2 years of employment as a software developer
Master’s Degree, Computer Science, Master’s Degree, Computer Science at Carleton University
English