Summary
Connor Welborn is a software engineer and educator with nine years of experience building enterprise systems, mobile apps, games, and machine learning solutions. He holds both an MS in Computer Science and an MBA from Georgia Tech, and currently teaches video game design (CS6457) while founding a VR startup, Kemocade VR. Previously he shipped production software at The Walt Disney Company and led engineering efforts in smaller firms, giving him experience across scaled corporate and scrappy startup environments. Connor blends technical depth in game and interactive systems with product and business acumen from his MBA, enabling pragmatic decisions that bridge design, development, and go-to-market. Based in Seattle, he pairs hands-on engineering with curriculum development, mentoring the next generation of game developers. An unexpected strength is his cross-domain fluency—moving between C-suite priorities, classroom instruction, and low-level game systems without missing deadlines.
9 years of coding experience
8 years of employment as a software developer
Master of Science, Computer Science, Master of Science, Computer Science at Georgia Institute of Technology
Bachelor of Science, Computer Game Design and Development, Bachelor of Science, Computer Game Design and Development at Kennesaw State University
English, Japanese, Spanish