Summary
Conor Mackeigan is a Lead Gameplay Programmer with a decade of experience building interactive systems for major studios across Canada, currently leading gameplay development at Visual Concepts. A Sheridan College graduate in Game Development and Computer Software Engineering, he blends practical engineering with a deep love of linear algebra to design robust, physics-aware gameplay systems. His career spans hands-on roles at Digital Extremes and HB Studios where he moved from software engineer to senior and lead gameplay positions, shipping on complex titles under tight production constraints. Conor pairs mentorship and technical leadership with an instructor background, making him effective at translating math-heavy concepts into performant game code. Comfortable across engine-level systems and gameplay scripting, he favors clean, deterministic solutions that scale in multiplayer contexts. Outside work he’s the kind of developer who enjoys digging into the math behind motion and collisions to squeeze extra polish from gameplay systems.
10 years of coding experience
5 years of employment as a software developer
Game Development - Advanced Programming, Computer Software Engineering, Game Development - Advanced Programming, Computer Software Engineering at Sheridan College