Conor Marsh

Technical Specialist - Synthetic Test Environments at The University of Manchester

Northwich, England, United Kingdom
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Summary

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Senior
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Top School
Conor Marsh is a technical specialist combining eight years of software and research experience to build real-time aerodynamic simulations, VR/AR environments, and teaching tools at The University of Manchester. He brings a rare mix of aerospace PhD research—covering predictive modelling, dynamic optimisation and reinforcement learning—and hands-on implementation in C#, Unity and MATLAB for both academic and industry partners. Conor’s work spans end-to-end simulation pipelines: from physics-informed models of jumping dynamics to interactive synthetic testbeds that accelerate experimentation and training. He’s comfortable translating complex control and optimality concepts into usable interfaces, and often leverages RL and game-development techniques to prototype novel testing and teaching scenarios. Based in Northwich, he is equally at home iterating research code and shipping polished, user-facing simulation systems.
code8 years of coding experience
job3 years of employment as a software developer
bookDoctor of Philosophy - PhD, Aerospace, Aeronautical and Astronautical Engineering, Doctor of Philosophy - PhD, Aerospace, Aeronautical and Astronautical Engineering at The University of Manchester
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Github Skills (27)

robotics10
reinforcement-learning10
deep-reinforcement-learning10
ml-agents10
ros10
unity3d10
imitation-learning9
machine-learning9
deep-learning9
arduino9
rover8
mavlink8
autopilot8
plane7
rigid-bodies7

Programming languages (4)

C#TypeScriptC++Python

Github contributions (5)

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ConorZAM/Python-Unity-Socket

Jun 2020 - Nov 2022

Contributions:6 commits, 5 pushes, 1 branch in 2 years 5 months
ConorZAM/AerodynamicObjects

Nov 2021 - Sep 2022

A low order, approximate aerodynamics model for rigid bodies simulated in Unity
Contributions:43 commits, 1 PR, 40 pushes in 9 months
rigid-bodies
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