Cord Rehn

Manager, Software Development Engineering at SG57 Productions

California, United States
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Summary

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Senior
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Top School
Cord Rehn is a seasoned software engineering manager with 13 years of hands-on experience building and leading full-stack teams for security-first products, currently overseeing development across Delinea’s on-prem and cloud offerings. He combines deep practical expertise in C#, .NET, Java, and web technologies with a strong QA and automation background from roles at Next IT and Verint, ensuring high test coverage and enterprise-grade reliability. An entrepreneur and lifelong maker, he runs SG57 Productions and has shipped cross-platform apps and games—from Android utilities like Dashboard for Tesla to PSP homebrew projects—demonstrating a longtime habit of shipping polished, user-focused software. He’s also an active open-source contributor to the well-known libGDX game framework, improving UI components and fixing critical controls, reflecting a blend of product, security, and UX sensibilities. Colleagues describe him as resourceful, team-oriented, and pragmatic, with a penchant for critical thinking and the occasional dad joke to keep teams motivated.
code13 years of coding experience
job14 years of employment as a software developer
bookBachelor of Science in Computer Science, Computer Science, Bachelor of Science in Computer Science, Computer Science at Eastern Washington University
languagesEnglish
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Stackoverflow

Stats
1,159reputation
216kreached
30answers
4questions
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Github Skills (18)

application-framework10
libgdx10
app-framework10
ui-design10
java10
javas10
uid10
front-end-development10
web-framework10
game-development10
2d10
game-engine9
android8
cross-platform7
html7

Programming languages (8)

C#JavaC++GoHTMLGroovyRubyKotlin

Github contributions (5)

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libgdx/libgdx

Apr 2013 - Jun 2013

Desktop/Android/HTML5/iOS Java game development framework
Role in this project:
userFull-stack Developer
Contributions:6 commits in 1 month
Contributions summary:Cord primarily focused on enhancing the UI components and expanding functionalities within the libGDX game development framework. Their contributions included adding features like iterating through tilesets in TiledMapTileSet and enabling selectable and non-selectable options for the List actor. They also addressed bug fixes related to the TextField and SelectBox components.
gamejava-game2dhtml5ios
SG57/FFXIV-Nexus-Progress

Oct 2014 - Mar 2016

Contributions:41 commits, 10 PRs, 17 pushes in 1 year 5 months
ffxivnexusweapon
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