Corentin Cournac is a software engineer and game developer with nine years of experience building gameplay systems and full games in C++ and Unity, currently contributing at Leviathan Games while running his independent studio. Trained at Ensimag with a strong math background from classes préparatoires, he blends solid theoretical foundations with practical expertise across databases, web, and distributed systems. His career includes multiple gameplay roles at Ubisoft where he progressed from intern to 3C Gameplay Programmer, demonstrating sustained impact on commercial titles. A lifelong gamer who began coding on a TI-82, he brings an unusual mix of low-level curiosity (assembly interest) and high-level system design to shipping polished interactive experiences.
9 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Informatique, Bachelor's degree, Informatique at Ecole Nationale Supérieure d'Informatique et de Mathématiques Appliquées de Grenoble
Mathématiques, Physique et Informatique, 600è aux Concours Communs Polytechniques, Mathématiques, Physique et Informatique, 600è aux Concours Communs Polytechniques at Lycée Joffre
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