Corentin Gengler

Stagiaire at Pôle Image de Liège

Namur Metropolitan Area Belgium
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Summary

👤
Senior
🎓
Top School
Corentin Gengler is a Unity and Unreal game developer with eight years of hands-on experience building interactive experiences and prototypes, currently working as a stagiaire at Pôle Image de Liège. He has shipped VR and FPS-MOBA prototype work with Wild Bishop using Unreal blueprints and maintains a Unity-focused portfolio and GitHub showcasing C# projects. With a Master’s-level background in system architecture and formal Unity training (96% on OpenClassrooms), he bridges gameplay programming and systems thinking. Based in Namur, Belgium, he pairs practical studio experience with ongoing training in 3D modeling and game development, reflecting a developer who iterates quickly and adapts across engines and disciplines.
code8 years of coding experience
bookMaster 2 (M2), architecture des systèmes informatique, Master 2 (M2), architecture des systèmes informatique at Haute École de Namur-Liège-Luxembourg Hénallux
bookFormation Unity, 96%, Formation Unity, 96% at OpenClassrooms
bookformation modélisation 3d, en cours, formation modélisation 3d, en cours at Udemy
bookSection jeux vidéo, Résultats pas encore reçu, Section jeux vidéo, Résultats pas encore reçu at Haute École Albert Jacquard (HEAJ)
bookBaccalauréat, informatique et systèmes, distinction, Baccalauréat, informatique et systèmes, distinction at IESN
bookGame Developer, En cours, Game Developer, En cours at Technifutur® & Fishing Cactus
languagesFrench, English

Github contributions (5)

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Contributions:94 commits, 40 PRs in 23 days
Contributions:32 pushes, 1 branch in 4 years 11 months
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