Corey Blackburn is a Seattle-based programmer and co-founder with 12 years of experience building real-time interactive systems and games. A DigiPen graduate with a B.S. in Real-Time Interactive Simulation, he is fluent in C++ and ActionScript and has shipped mobile titles and game frameworks across iOS and Android. As co-founder of Voracious Games and former engineer at Shiver Entertainment and 2Clams, he blends hands-on gameplay programming with product-minded engineering. He has practical experience building SDK-based frameworks and solving release-critical bugs on small, cross-functional teams. Comfortable in startup settings, Corey pairs deep technical roots with the pragmatic priorities of launching and iterating consumer games. An early career focus on Papaya Game SDK integration hints at an ability to rapidly adapt third-party tech into production systems.
12 years of coding experience
2 years of employment as a software developer
Bachelor of Science in Computer Science in Real-Time Interactive Simulation, Bachelor of Science in Computer Science in Real-Time Interactive Simulation at Digipen Institute of Technology
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Corey Blackburn - Programmer & Co-founder at Voracious Games