Corey Rigney is a game-focused software engineer and founder based in Redmond with a decade of experience building interactive experiences, mobile apps, and kernel-level systems. He blends hands-on game design and VR passion from his RIT degree with production engineering chops gained through internships and roles at Microsoft and MITRE. Corey has shipped consumer-facing mobile software like FactDrop and maintains personal projects on GitHub that reflect his interest in game dev, CS, and community-focused tools. He also founded Studio Headass to pursue indie projects and has real-world outreach experience from canvassing for Doctors Without Borders. Comfortable moving between level design, tooling, and low-level systems, he brings a rare mix of creative design instincts and systems engineering discipline. Expect someone who builds playful, moderated social experiences while thinking about performance and platform constraints.
10 years of coding experience
3 years of employment as a software developer
Bachelors, Game Design and Development, Bachelors, Game Design and Development at Rochester Institute of Technology
A Flask WebApp and HTML/Bootstrap project for CSH's annual Minecraft charity stream.
Contributions:1 PR, 23 pushes, 1 branch in 1 year 4 months
minecraftpythonflaskcharitystream
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