Summary
Corey Struzan is a founder and seasoned software engineer with a decade of experience building games, metaverse experiences, and cloud-backed online services from startup studios to enterprise clients. Based in Portland, he led engineering teams at Thirdverse and TLM Partners on high-profile UE4 multiplayer and blockchain/metaverse projects that collectively attracted nine-figure funding, and now runs Moongate Games where he ships original IP like Paydirt and the Dablooniverse. He combines hands-on engine, tooling and infrastructure work with product leadership—having built studio build services, online services teams, and core tech initiatives across Unity and Unreal. Earlier roles include delivering AR/VR experiences for major brands, founding hardware and game studios, and designing mission-critical tools at Intel, reflecting a rare mix of software, electronics and systems engineering. Known for turning ambitious, cross-disciplinary ideas into production-grade systems, he favors rigorous testing and modular architecture learned from both hardware manufacturing and game development.
10 years of coding experience
13 years of employment as a software developer
Computer Science, Computer Science at Portland State University