Corwin Mcknight is a Full Stack Developer with 14 years of professional experience and 19 years coding since childhood, now based in Roseville, CA. He blends front-end UX sensibilities with back-end and server management skills learned at agencies like Three29 and Prestwood, where he also wore project management and design hats. Corwin co-founded Battleborn USA to provide on-call server provisioning, security, and network architecture, reflecting his operational focus. He’s an active open-source contributor, improving the UI and cross-platform Qt support for the well-known Dolphin emulator, demonstrating practical cross-platform desktop and UI expertise. Largely self-taught but grounded with formal CS coursework from Sierra College, he thrives on hard problems and learning under pressure.
14 years of coding experience
Computer Science, Computer Science at Sierra College
High School Diploma, High School Diploma at Victory High School
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Role in this project:
Full-stack Developer
Contributions:10 commits, 22 PRs, 68 comments in 1 year 8 months
Contributions summary:Corwin primarily focused on improving the Dolphin emulator's user interface and settings. They implemented a settings window for the Qt version of Dolphin, ported help menu items, and added an interface pane for UI customization. Additionally, the user addressed UI-related issues by improving the NetPlay interface, and by fixing regressions in the game selector. They also worked on enabling Qt support on MacOSX, demonstrating cross-platform UI development skills.
Contributions:47 commits, 32 pushes, 2 branches in 6 months
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