Cory Corvus is a VR software engineer with eight years of focused experience building immersive experiences across PC and mobile, and a portfolio that includes eight published VR titles such as Make it Rain VR. Based in San Francisco, he blends hands-on Unity and Unreal development with low-level work in C#, C++, and Java, and has specialized recently in eye tracking for VR. Cory has supported the VR ecosystem from both product and developer-relations perspectives through roles at Within and HTC Vive, giving him a rare mix of shipping consumer content and enabling other creators. His background in psychology and game programming informs a user-centric approach to interaction design and attention-driven features.
8 years of coding experience
5 years of employment as a software developer
Bachelor of Science, Computer Science with Game Programming Specialization, Bachelor of Science, Computer Science with Game Programming Specialization at American Sentinel University
Bachelor of Arts, Psychology, Bachelor of Arts, Psychology at Boston University
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