Summary
Cory Koseck is a Senior Client Engineer with nine years of experience building game and application clients, currently advancing player-facing systems at Scopely. A Full Sail University game development graduate, he brings deep hands-on expertise in C#, C++, Java, SQL, DirectX, Maya, and Unity 3D, pairing engine-level understanding with practical production delivery. His background includes progressive engineering roles at Scientific Games where he moved from associate to software engineer before joining Scopely, demonstrating steady growth in complex, real-time systems. Cory’s focus on game development is complemented by broad application engineering skills, enabling him to bridge creative tooling and performant client architecture. He favors shipping polished, playable experiences and often operates at the intersection of art pipelines and core client performance optimization.
9 years of coding experience
4 years of employment as a software developer
Bachelor's degree Game Development, Bachelor's degree Game Development at Full Sail University