Summary
Cristian Mazo is a Senior Software Engineer specializing in multiplayer systems and low-level networking, currently driving netcode and dedicated server optimization at Unity. With seven years in the industry and a Master's in Computer Engineering from Universidad Nacional de Colombia, he blends strong 3D math and C# skills with research-minded problem solving to build and optimize transport libraries and server targets. He focuses on performance-critical features—designing efficient transports and tuning dedicated server platforms—bringing an engineer's rigor to both implementation and measurement. Based in Canada, he pairs academic depth with hands-on production experience, often tackling the subtle trade-offs between latency, bandwidth, and scalability that are critical to real-time multiplayer experiences.
6 years of coding experience
Engineer's degree, Computer Engineering, Engineer's degree, Computer Engineering at Universidad Nacional de Colombia
Spanish, English