Cristian Petculescu

Technical Fellow at Microsoft

Redmond, Washington, United States
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Summary

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Rockstar
Cristian Petculescu is a Technical Fellow at Microsoft in Redmond with nine years of software engineering experience focused on front-end graphics and immersive web technologies. He has contributed to Microsoft's HoloJS project, implementing a WebGL rendering context and robust shader and context-lifecycle support that power JavaScript-based holographic apps. Known for bridging deep technical craftsmanship with product-focused delivery, he brings practical expertise in rendering pipelines and fault-tolerant client graphics. Based in Washington state, he combines hands-on coding with strategic influence typical of senior engineering leaders, often tackling subtle reliability and performance challenges in real-time web graphics.
code9 years of coding experience
languagesEnglish, Romanian, French, German
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Github Skills (3)

webgl10
javascript10
web-framework10

Programming languages (3)

C#C++JavaScript

Github contributions (5)

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microsoft/HoloJS

Dec 2016 - Mar 2020

Provides a framework for creating holographic apps using JavaScript and WebGL.
Role in this project:
userFront-end Developer
Contributions:1 release, 122 commits, 130 PRs in 3 years 3 months
Contributions summary:Cristian's commits primarily involve the implementation of a WebGL rendering context, suggesting work on the frontend of the project. They are responsible for creating a framework for creating holographic apps using JavaScript and WebGL. They also added support for multiple shader usage and for WebGL context lost and restored events.
holographicvirtual-realitywebgljavascriptthreejs
Sample implementation of the "Windows Update Services: Server-Server" protocol.
Contributions:12 releases, 50 commits, 108 pushes in 3 years 4 months
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Cristian Petculescu - Technical Fellow at Microsoft