Summary
Cristian Vasile is a seasoned technical lead and senior software engineer based in Bucharest with over a decade of experience architecting cross-platform systems for the games industry. At Gameloft he has led library and online-services efforts, shipping purchase systems and client-side infrastructures across Android, iOS, consoles and PC using C++, Java and ObjectiveC++. He is skilled at turning messy legacy codebases into standardized, testable libraries and build pipelines—often driving company-wide standards like premake support, distributed compilation, and unit testing. His hands-on history includes successful Android ports, performance hunts (GPU fixes), and building tooling that became the de facto porting flow at Gameloft. Trained as a mechatronics/robotics engineer, he brings a pragmatic systems mindset and a knack for bridging low-level performance fixes with high-level architectural direction.
11 years of coding experience
22 years of employment as a software developer
POLITEHNICA București National University for Science and Technology