Summary
Cristiano Costantini is a Senior Backend Programmer with 12 years of experience building scalable server-side systems across game development and cloud platforms. He has progressed from R&D and systems architecture roles into principal server programming at Relic Entertainment and now contributes backend expertise at Epic Games, bringing a strong C++ and distributed-systems pedigree honed at Amazon and Thales. His background spans SOA, Java, Android, and large-scale service design, giving him a rare blend of low-level performance focus and higher-level system architecture. Cristiano is comfortable leading teams and shaping technical direction, having held principal and senior roles that combined hands-on coding with architecture responsibilities. Based in Canada, he pairs formal telecom engineering training from the University of Florence with practical product-driven experience across entertainment and enterprise domains. An early web entrepreneur and longtime polyglot developer, he often bridges legacy systems and modern real-time backends in production environments.
12 years of coding experience
22 years of employment as a software developer
Laurea Magistrale Telecommunication Engineering, Laurea Magistrale Telecommunication Engineering at Università degli Studi di Firenze
Diploma di maturità High School, Diploma di maturità High School at Liceo Scientifico
Italian, English, French