Cristóbal López is an R&D Senior Software Engineer with a PhD in Computer Science and over a decade of experience designing high-performance, secure P2P and streaming systems. Based in Almería, he combines applied research—focused on P2P protocols, WebRTC and defenses against pollution and selfish peers—with hands-on engineering of enterprise microservices using Java/Spring and messaging systems. Co-founder and long-time maintainer of the P2PSP open-source project and a former Google Summer of Code mentor, he bridges academia and industry by turning research prototypes into production-grade software. He has also contributed to quality assurance in higher education through ACREDITA PLUS panels and pursues tinkering with IoT, Android apps and 3D printing in his spare time, reflecting a practical maker mindset that informs his engineering.
13 years of coding experience
10 years of employment as a software developer
Vocational training (High-Level), Management Information Systems, Vocational training (High-Level), Management Information Systems at IES Abdera
Vocational training (Medium-Level), Operation of Computer Systems, Vocational training (Medium-Level), Operation of Computer Systems at IES Sierra de Gádor
Bachelor's degree, Computer Science Engineering, Bachelor's degree, Computer Science Engineering at Universidad de Almería
This is the PeerSim simulation branch for P2PSP. Its purpose is to simulate practical conditions with large sets of clients in order to obtain more knowledge about its behaviour. To run this simulations you need to download the PeerSim simulator from http://peersim.sourceforge.net/ and unzip the file.
Contributions:3 commits, 2 PRs, 3 pushes in 3 years 2 months
simulatesourceforgeknowledgeunzipsimulations
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