Cristofer Oswald

Unreal Game Programmer at Behaviour Interactive

Montreal, Quebec, Canada
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Summary

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Senior
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Cristofer Oswald is an experienced game programmer with 11 years in software development and a 6+ year focus as a UI/live-service engineer for games, currently working in Unreal at Behaviour Interactive in Montreal. He has led Unity teams as Tech Lead at Fanatee, defining architecture, distributing work and mentoring engineers while also shipping features as an individual contributor. His background blends academic research in scheduling algorithms and NLP with hands-on mobile and native Android work, giving him a practical edge in performance-conscious systems and data-driven decisions. Comfortable across Unity and Unreal, he brings both leadership and deep implementation chops to live services, where UI polish and robust architecture meet player-facing metrics. An analytical thinker who progressed from researcher to lead developer, he often bridges product needs and technical constraints to drive measurable player experiences.
code11 years of coding experience
job6 years of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Universidade Estadual de Maringá
languagesPortuguese, English
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Stackoverflow

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Github Skills (15)

telegram-bot9
telegram8
google-app-engine7
google-play7
todoist6
google-play-games6
appengine6
coder6
bots4
python4
unity3d3
cocoapods2
android2
ios2
programming-language1

Programming languages (3)

C#ShaderLabPython

Github contributions (5)

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0Cristofer/easymenu-iss

Sep 2017 - Nov 2017

Contributions:21 commits, 15 pushes, 1 branch in 2 months
0Cristofer/c_Exercices

Apr 2015 - Oct 2017

Contributions:1 PR, 10 pushes, 1 branch in 2 years 6 months
exercices
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Cristofer Oswald - Unreal Game Programmer at Behaviour Interactive