Summary
Cyril Cetre is a GPU-focused software engineer and contractor with nine years of experience translating research-grade algorithms into high-performance, real-time embedded solutions for industries such as aerospace and imaging. Holding a PhD on adapting HPC techniques to real-time and embedded systems, he has a proven track record porting MATLAB prototypes to production C++/CUDA, optimizing GPU pipelines on NVIDIA Jetson SoCs, and designing modern CUDA libraries and best-practice patterns. His work spans academic research (published Jetson latency mitigation techniques) to industrial delivery at Thales, Sirehna and Alyotech, including ONNXRuntime deployments and multi-camera 4K/360° stitching optimizations. Notably comfortable exploring non-conventional GPU approaches (OpenMP offload, HIP, OpenACC) and compiler-assisted solutions, he blends low-level performance tuning with pragmatic integration for constrained hardware.
9 years of coding experience
3 years of employment as a software developer
Master’s Degree, Computer Science, Master’s Degree, Computer Science at EPITA: Ingénierie Informatique
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at PSL Research University
French, English