Cyrus Vachha is a CS PhD student and researcher at Princeton specializing in VR/AR, HCI, graphics, and NeRFs, with 11 years of hands-on experience building immersive systems. He combines academic research (UC Berkeley, Microsoft Research) with practical engineering—contributing VR/360 rendering, camera models, and Blender integration to the popular Nerfstudio project. A Unity Certified VR/AR Developer and former SWE intern at Microsoft, he has shipped display validation tools for Surface devices and integrated volumetric 3D captures into production VR experiences. Cyrus also brings entrepreneurial and teaching experience from founding a game studio and running coding camps, reflecting a long-running commitment to making 3D technology accessible and usable. An interesting detail: his Nerfstudio contributions span both front-end UX tweaks and low-level camera math for omnidirectional stereo, bridging research prototypes and production tooling.
11 years of coding experience
9 years of employment as a software developer
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at University of California, Berkeley
High School, High School at Mission San Jose High School
Cogswell Polytechnical College
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at Princeton University
Contributions:4 reviews, 2 commits, 18 PRs in 6 days
Contributions summary:Cyrus primarily contributed to the development and enhancement of the Blender add-on for camera path import/export, including fixes for FOV and alignment calculations. They also added support for rendering omni-directional stereo (VR 360) and VR180 videos, implementing necessary camera models, and post-processing steps. Furthermore, the user updated the viewer with camera type selection and made minor adjustments to improve usability, such as changing the FPS slider to a text entry. The contributions cover both front-end and back-end elements, including new code and documentation.
Contributions:53 pushes, 1 branch in 4 years 1 month
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