Daan Broekhof is a Senior Gameplay Programmer based in Stockholm with 13 years of software engineering experience, currently shaping playable systems at Paradox Interactive. He blends game-facing gameplay work with deep tools and developer-relations expertise, having led tools and DevRel teams to make game development smoother and more productive. His background spans full lifecycle engineering and architecture—from founding-era web platforms to leading engineering teams—so he thinks bottom-up about maintainable, extensible systems. Daan focuses on automating dull work so creators can concentrate on design, and he has a knack for turning complex technical needs into intuitive tooling. Comfortable both shipping game features and building the infrastructure that enables them, he pairs hands-on coding with team leadership and pragmatic design.
13 years of coding experience
21 years of employment as a software developer
Computer Science, Computer Science at University of Amsterdam
Contributions:44 commits, 4 PRs, 7 pushes in 2 years 9 months
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Daan Broekhof - Senior Gameplay Programmer at Paradox Interactive