Daan De Bruijn

DevOps Cloud Engineer at Capgemini

Arnhem, Gelderland, Netherlands
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Summary

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Senior
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Top School
Daan De Bruijn is a DevOps Cloud Engineer with eight years of experience who transitioned from a game development background (HKU) into cloud engineering and now works at Capgemini managing client cloud infrastructure. He combines hands-on familiarity with game engines like Unity, Unreal and Godot with practical skills in C#, C++, Python and SQL, bringing a developer's mindset to automation, CI/CD and infrastructure reliability. Daan moved through a formal traineeship into his current role, evidencing rapid on-the-job growth and a pragmatic approach to complex cloud environments. Outside of work he continues to build games and personal software projects, which keeps his systems-thinking and low-level coding skills sharp. Based in Arnhem, he blends creative problem solving from game design with disciplined cloud operations to deliver resilient, developer-friendly infrastructure.
code8 years of coding experience
job2 years of employment as a software developer
bookBachelor's degree, Game Development, Bachelor's degree, Game Development at HKU (Hogeschool voor de Kunsten Utrecht)
languagesGerman, Dutch, English, German

Programming languages (1)

C#

Github contributions (5)

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DDB9/DDB9

May 2021 - Dec 2024

Contributions:4 pushes, 1 branch in 3 years 8 months
DDB9/Cpp_Basic

Sep 2020 - Nov 2023

Contributions:9 pushes, 1 branch in 3 years 1 month
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Daan De Bruijn - DevOps Cloud Engineer at Capgemini