Summary
Dale Johnson is a postdoctoral researcher and audio engineer with eight years' experience in spatial audio, psychoacoustics, and audio software development. Based at the Applied Psychoacoustics Lab, he develops spatial rendering algorithms, prototypes audio tools in Max, and writes C/C++ and JUCE plugins aimed at perceptually optimized virtual room acoustics. His PhD work focused on perceptual optimisation of virtual acoustics, bridging rigorous psychoacoustic research with practical tools for musicians and sound engineers. Passionate about reverb, synthesis and electronic music, he combines musician-level sensibility with systems-level programming to create expressive audio technology. Dale also engages with entrepreneurial and interdisciplinary initiatives (Lean Launch cohort) signaling a drive to translate research into real-world AR/VR and music-production applications. Colleagues describe him as quietly obsessive about reverberation nuances and pragmatic about shipping usable audio tools.
8 years of coding experience
4 years of employment as a software developer
GCSE, Music, GCSE, Music at Saddleworth School
Doctor of Philosophy (Ph.D.), Towards the Perceptual Optimisation of Virtual Room Acoustics, Doctor of Philosophy (Ph.D.), Towards the Perceptual Optimisation of Virtual Room Acoustics at The University of Huddersfield
A-Level, Electronics, Music, Physics & Mathematics, A-Level, Electronics, Music, Physics & Mathematics at Oldham Sixth Form College
English