Dalton Chutes

Gameplay UI Engineer at PUBG Studios Madison

Ohio, United States
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Summary

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Senior
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Top School
Dalton Chutes is a Gameplay UI Engineer with 10 years of experience building gameplay and UI systems in Unreal Engine using C++, currently contributing to PUBG Studios Madison. He has shipped AAA UI frameworks and input systems—designing UI stack management and a versatile input remapping system—on unannounced console and RTS projects at Lost Boys Interactive. Prior work at Army Game Studio includes networked gameplay features using UE4's Gameplay Ability System and post-launch support for a Steam/PS4 release. A collaborative engineer who pairs technical rigor with a designer-friendly approach, he also composes music and maintains a portfolio of personal projects that reflect his curiosity beyond code.
code10 years of coding experience
job5 years of employment as a software developer
bookBachelor of Science (B.S.) Digital Simulation and Gaming Engineering Technologies, Bachelor of Science (B.S.) Digital Simulation and Gaming Engineering Technologies at Shawnee State University

Programming languages (1)

C#

Github contributions (5)

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loopypup/GlobalGameJam2019

Jan 2019 - Jan 2019

Contributions:40 commits, 20 PRs, 26 pushes in 2 days
Contributions:14 pushes in 1 day
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Dalton Chutes - Gameplay UI Engineer at PUBG Studios Madison