Dalton Chutes is a Gameplay UI Engineer with 10 years of experience building gameplay and UI systems in Unreal Engine using C++, currently contributing to PUBG Studios Madison. He has shipped AAA UI frameworks and input systems—designing UI stack management and a versatile input remapping system—on unannounced console and RTS projects at Lost Boys Interactive. Prior work at Army Game Studio includes networked gameplay features using UE4's Gameplay Ability System and post-launch support for a Steam/PS4 release. A collaborative engineer who pairs technical rigor with a designer-friendly approach, he also composes music and maintains a portfolio of personal projects that reflect his curiosity beyond code.
10 years of coding experience
5 years of employment as a software developer
Bachelor of Science (B.S.) Digital Simulation and Gaming Engineering Technologies, Bachelor of Science (B.S.) Digital Simulation and Gaming Engineering Technologies at Shawnee State University
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Dalton Chutes - Gameplay UI Engineer at PUBG Studios Madison