Damian Korczowski is a seasoned C#/C++ software engineer and co-founder/CTO with a decade of experience building games, rendering systems and networking infrastructure. He has commercial Unity experience and has moved into low-level engine work, notably contributing networking features and an ENet driver to the multi-platform Flax Engine. Comfortable across graphics (DirectX/OpenGL), cross-platform development and NoSQL databases, he combines hands-on coding with product leadership at Always Too Late and ongoing engineering work at Pipeapple Works. Known for meticulous code hygiene and persistent side projects, he balances deep technical craftsmanship with practical delivery on VR and multiplayer game systems.
Contributions:6 reviews, 86 commits, 3 PRs in 8 months
Contributions summary:Damian primarily contributed to the networking functionality of the Flax Engine. Their commits include adding basic network classes, message pooling, implementing message read/write functions, and integrating an ENet driver. They also refactored the networking code, moving functionality into a NetworkPeer class, and added features like message sending and connection management to the ENet driver.
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Damian Korczowski - Co-founder & CTO at Always Too Late