Summary
Damien Roche is a full-stack software engineer and entrepreneur with over a decade of experience building web and game projects, currently running Bit Gonzo LTD and developing a co-op immersive sim, Final Defect, in Unreal Engine 5. He combines deep backend expertise—Kotlin, Ruby, PostgreSQL, ElasticSearch, RabbitMQ—with modern frontend stacks like Next.js/TypeScript and cloud-native tooling such as Kubernetes. Previously he built personalization microservices at On the Beach and has long freelanced across LAMP, Rails, Node and DevOps, favoring pragmatic, production-ready systems. Damien also creates niche product experiments—like Moon Factor, a collaborative crypto research tool—and gravitates toward projects that blend technical depth with creative gameplay or product-market exploration. Frequently traveling, he focuses on small, multidisciplinary teams and tooling that helps entrepreneurs move from MVP to traction.
12 years of coding experience