Summary
Damon Hamm is a New York–based product designer, metal sculptor, and UX leader with 12 years of professional experience blending large-scale public art and human-centered digital product work. He holds a BFA from Oberlin and an MS in Human-Computer Interaction from Carnegie Mellon, and his public sculptures have been commissioned for high-profile urban sites and featured on PBS and in major New York media. Damon runs a product design and fabrication studio serving global brands while bringing iterative research-driven methodology from his UX director roles to sculptural practice and nonprofit governance. As a board member and operational leader for makerspaces and sculptors’ organizations, he has modernized membership systems, grown community engagement, and turned near-insolvent programs into financially sustainable initiatives. Skilled in prototyping technologies—laser cutting, 3D scanning/modeling/printing—and patented product work, he uniquely bridges tactile fabrication with digital experience strategy.
12 years of coding experience
5 years of employment as a software developer
MS, Human-Computer Interaction, MS, Human-Computer Interaction at Carnegie Mellon University
Bachelor of Fine Arts - BFA, Fine and Studio Arts, Bachelor of Fine Arts - BFA, Fine and Studio Arts at Oberlin College