Summary
Dan Cochran is an IT Software Engineer with a decade of experience building games and developer tools using C++, C#, and JavaScript, currently applying those skills at Quark Business Services from Tucson. He has a strong background in 3D math, collision detection, and performance-minded coding, shaped by hands-on roles as a game programmer and producer where he kept projects consistently playable and integrated art, audio, and tooling. Comfortable in SCRUM teams, he has shipped Unity and Canvas-based titles and built features spanning core gameplay, UI, and tool integration. He also brings practical IT and instructional-technology experience from K–12 environments, giving him a pragmatic focus on maintainability and end-user readiness. An MS graduate from UC Santa Cruz’s Games and Playable Media program, he’s increasingly focused on creating tools that help other developers move faster.
10 years of coding experience
1 year of employment as a software developer
University of California Santa Cruz
High School Diploma, High School Diploma at Amphitheater High School