Dan Fleming

Staff Engineer at Spotify

New York, New York, United States
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Summary

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Rockstar
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Top School
Dan Fleming is a Staff Engineer with 14 years of experience building iOS apps and the build/test infrastructure that keeps them reliable, currently based at Spotify in New York. He blends hands-on iOS development with deep automation expertise—contributing to high-impact open-source tooling for Apple platforms such as Bazel rules and Spotify’s persistent cache. Dan’s work shows a pattern of modernizing test suites, improving CI/CD and code coverage workflows, and adding cross-platform compatibility and Python 3 support to testing stacks. He’s comfortable moving between app-level code and the DevOps glue that enables large-scale engineering productivity. Colleagues rely on him to reduce friction in builds and tests, turning brittle processes into maintainable pipelines. Outside of obvious mobile craftsmanship, he brings a systems-minded approach to developer tooling that accelerates whole teams.
code14 years of coding experience
job5 years of employment as a software developer
bookBS, Computer Science, BS, Computer Science at Stevens Institute of Technology
languagesEnglish
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Github Skills (22)

objective-c10
ios10
scripting10
testing10
bash10
codecov10
xctest10
cicd10
automation10
script10
appleii10
bazel10
apple110
sh10
apple210

Programming languages (11)

JavaShellStarlarkOCamlGoObjective-CHaskellSwift

Github contributions (5)

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spotify/SPTPersistentCache

Aug 2015 - Aug 2022

Everyone tries to implement a cache at some point in their iOS app’s lifecycle, and this is ours.
Role in this project:
useriOS Mobile Developer
Contributions:5 reviews, 83 commits, 41 PRs in 7 years 1 month
Contributions summary:Dan primarily focused on updating the codebase to use modern testing practices and XCTestExpectations, replacing legacy SPTAsyncTestHelper. They refactored test code within `SPTPersistentDataCacheTests.m` to improve test reliability. Furthermore, the user made the code OSX compatible and addressed build issues, including fixing warnings and improving compatibility with Xcode versions.
lifecycleios-appcachingpointswift
bazelbuild/rules_apple

Jun 2017 - Mar 2022

Bazel rules to build apps for Apple platforms.
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:1 review, 7 commits, 8 PRs in 4 years 9 months
Contributions summary:Dan's contributions primarily focus on improving the build and testing infrastructure for Apple platforms. This is evidenced by the modifications to the test runner scripts, which involve updating simulator runtime versions, and the introduction of support for python 3 within the testing framework. Furthermore, the user made changes related to bundletool and plist configuration suggesting an automation focus.
bazelplatformsrulesapplebazel-rules
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Dan Fleming - Staff Engineer at Spotify