Summary
Dan Gorelick is a Creative Technologist in New York with 11 years of experience building rapid prototypes, interactive art-tech, and production software for clients ranging from Intel NEXT to National Geographic. He blends full-stack engineering (Go, Angular, React) and embedded/field systems work—deploying environmental sensors, designing SSL-authenticated kiosk services, and shipping event-facing apps like WeSketch. Trained as a computer engineer, he moves fluidly between gallery- and product-grade projects, turning playful experiments in music and visual media into robust, user-tested experiences. Notably, his work often bridges robotics, drone mapping, and live interaction design, reflecting a rare mix of machine-shop know-how and cloud-native architecture.
11 years of coding experience
2 years of employment as a software developer
Bachelor of Science (B.S.), Computer Engineering, Bachelor of Science (B.S.), Computer Engineering at Boston University
English, spanish (castilian)