Dan Kersten

Carlow, Ireland
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Summary

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Senior
🎓
Top School
Dan Kersten is a versatile Full Stack Engineer with 12 years of experience building reliable, high-throughput systems across industries including telecoms, aerospace, finance, crypto, and analytics. He moves seamlessly between frontend and backend work—Typescript/React and Rust to Python and Clojure—preferring raw SQL for performance-sensitive systems and recently adopting Drizzle for schema migrations. As a founder and consultant he’s led small engineering teams, built trading automation used by real traders, and shipped embedded and sync systems for in-flight entertainment at scale. Lately he’s been exploring AI-driven developer tooling, creating agentic coding systems and LLM-powered apps using Vercel AI SDK and Rust workflow engines with strict TDD and spec-driven practices. Based in Carlow, Ireland, he blends pragmatic engineering, deep systems thinking, and a knack for turning research plans into production automation.
code12 years of coding experience
job18 years of employment as a software developer
bookComputer Applications (Software Engineering), Computer Science, Computer Applications (Software Engineering), Computer Science at Dublin City University
languagesEnglish, German
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Github Skills (200)

multithreading10
data-oriented-design10
cpp10
reflection10
gdnative10
heterogeneous10
python-bindings10
highlighting10
gdextension10
entity-component-system10
entt10
game-dev10
entity-component10
tableau10
parallel-processing10

Programming languages (17)

JavaC++CSSCRustScalaHTMLTypeScript

Github contributions (5)

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Erinite/core

Oct 2019 - May 2021

Contributions:49 commits, 58 pushes, 1 branch in 1 year 7 months
danielytics/sophia-engine

Jun 2016 - Nov 2018

2.5D fixed-camera-3D Game Engine
Contributions:54 commits, 14 PRs, 61 pushes in 2 years 5 months
cameraraycasting3d-game-engineopenglpanda3d
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Dan Kersten