Dan Maas

Associate Production Director, Overwatch 2

Irvine, California, United States
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Summary

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Senior
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Top School
Dan Maas is an associate production director at Blizzard with 20 years of experience shipping AAA games and leading cross-disciplinary teams on titles like Overwatch and The Outer Worlds. With a magna cum laude double major in Computer Science and Mathematics, he blends technical depth—contributing to the Linux kernel and open-source projects—with a product and production mindset honed at Blizzard, Obsidian, IGN, and Oracle. He excels at mentoring teams, improving processes, and spanning disciplines from systems engineering and procedural world-building to narrative-driven design. Notably, he also created Emmy Award–winning computer animation used by NASA and Disney, reflecting a rare combination of creative storytelling and engineering rigor. Based in Irvine, he is motivated by immersive simulated worlds that encourage exploration, collaboration, and difficult player choices.
code20 years of coding experience
job10 years of employment as a software developer
bookBloomington Jefferson High School
bookUniversity of California, Irvine
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Github Skills (178)

parser10
facebook-api10
windows10
animated10
gesture10
pirate10
microfrontend10
react-native-module10
native-module10
collaboration10
framework710
javascript10
mbaas10
animation10
app-framework10

Programming languages (12)

TypeScriptHCLJavaC++CRustJavaScriptGo

Github contributions (5)

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Contributions:51 pushes, 5 branches, 8 tags in 1 year 6 months
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coreplane/mattermost-webapp

Sep 2018 - Jul 2019

Webapp of Mattermost server: https://github.com/mattermost/mattermost-server
Contributions:19 pushes, 13 branches, 1 tag in 9 months
webapphttps-servermattermostmattermost-server
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Dan Maas - Associate Production Director, Overwatch 2