Summary
Dan Madden is a Lead Product Designer based in Los Angeles with over two decades of experience shaping software, brands, and large-scale guest experiences across agencies and startups. He specializes in translating complex systems—games, in-car infotainment, and metaverse experiences—into clear information architecture, engaging user flows, and polished visual design. As a hands-on design leader he’s built and managed global teams, driven UX for a 3D sports fan metaverse, and led interactive exhibits for Disney and in-car UI for Faraday Future. He favors principles over rules and a candid, iterative collaboration style that encourages bold ideas and rapid learning. Beyond product work he’s launched a cultural sports brand and podcast, showing a knack for storytelling and community-building that informs his design sensibility. Based in LA with a family (and a dog), he combines studio-honed craft with startup pragmatism to bring ambitious products to market.
11 years of coding experience
16 years of employment as a software developer
Civil Engineering, Civil Engineering at New Jersey Institute of Technology
BA, Graphic Design, BA, Graphic Design at University of Notre Dame
Civil Engineering, Civil Engineering at University of Dayton