Principal Software Development Engineer at Microsoft
Arroyo Grande, California, United States
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Summary
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Rockstar
Dan Marshall is a Principal Software Development Engineer with over a decade of experience building web and UX-driven products, currently shaping research and visualization tooling at Microsoft Research in Arroyo Grande, CA. He led development and open-sourced SandDance, a WebGL data-visualization app, and has a long track record of shipping production React/TypeScript front ends alongside C# and Azure backends. Dan has worked across startups and enterprises since the 1990s, from robotics and embedded tools to large-scale web portals and social experiments, demonstrating a rare blend of research prototyping and production-grade engineering. He frequently bridges design and engineering—collaborating with designers in Blend, implementing stylized UIs, and mentoring teams and contractors to deliver polished user experiences. Known for pragmatic architecture choices and a history of reviving and re-architecting legacy systems, he brings both depth in Microsoft technologies and a curiosity for novel interaction patterns.
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Dan Marshall - Principal Software Development Engineer at Microsoft