Example content for Unity projects based on AR Foundation
Role in this project:
Mobile Developer (iOS) Contributions:12 commits, 7 PRs, 4 pushes in 2 years
Contributions summary:Dan primarily worked on the AR Foundation Samples repository, focusing on the 'PlaceOnPlane' functionality. They refactored the existing code, conforming to naming conventions and modifying the touch input to allow for an object to be placed when a plane is detected. Furthermore, the user incorporated UX updates by adding a feature point texture, plane texture, animations for plane finding and placement, and fading planes off. The updates to the camera were also a key part of their changes.
unity3dunityar-foundationfoundation
Contributions:48 commits in 8 months