Dan Mulloy

Software Engineer II at Microsoft

Nashville-Davidson, Tennessee, United States
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Summary

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Dan Mulloy is a Georgia Tech–trained Software Engineer II at Microsoft with 13 years of hands-on experience building scalable backend systems, developer tools, and user-focused features for Office and M365. He has progressed from intern to full-time engineer at Microsoft, where he built localization infrastructure and now designs in-app help experiences, pairing solid engineering practices with user-centered outcomes. Dan’s background spans full-stack work, real-time notification services, and high-throughput Java systems for gaming, reflecting fluency across React, .NET, Node, Java, and cloud platforms. He’s an active open-source contributor in the Minecraft ecosystem—fixing subtle integration bugs in the widely used ChestShop plugin—demonstrating care for compatibility and stability across third-party dependencies. Comfortable leading small teams and initiatives, he’s delivered production-ready systems at startups and research labs and has a knack for translating legacy constraints into robust, testable solutions. Based in Nashville, he combines product empathy with a pragmatic engineering approach that reduces operational friction and improves developer experience.
code13 years of coding experience
job11 years of employment as a software developer
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Georgia Institute of Technology
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Stackoverflow

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Github Skills (7)

javas10
debugging10
debug10
bukkit10
spigot10
java10
vault9

Programming languages (4)

JavaC++JavaScriptPython

Github contributions (5)

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ChestShop - the chest & sign shop plugin for Minecraft Servers running Bukkit/Spigot/Paper
Role in this project:
userBack-end Developer
Contributions:24 commits, 2 PRs, 2 pushes in 10 months
Contributions summary:Dan primarily contributed to bug fixes and improvements within the ChestShop plugin. They addressed issues related to null pointer exceptions in the economy integration, fixed an error with empty signs, and restored compatibility with an older version. Their commits also included updates to dependencies and minor code adjustments to improve the plugin's overall stability and functionality. The user demonstrated a strong understanding of the plugin's core logic and its interaction with external services like Vault and AuthMe.
minecraftshop-pluginsignpaper-spigotbukkit-plugin
dmulloy2/AutoCraft

Aug 2013 - Apr 2020

Contributions:145 commits, 1 push, 1 branch in 6 years 8 months
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Dan Mulloy - Software Engineer II at Microsoft