Dan Palm

Software Development Engineer at Apple

Seacliff, California, United States
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Summary

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Dan Palm is a seasoned Software Development Engineer with 11 years of professional experience and a lifelong passion for programming that began at age 12. He has led firmware and embedded Linux projects for mass-market consumer devices, driven mobile app development in Swift/Objective-C, and served as chief architect on complex FPGA design tooling at Intel. Currently at Apple, Dan blends low-level C/C++ and real-time firmware expertise with higher-level work in mobile and cloud-integrated systems, consistently shipping production products. He’s comfortable across the stack—from embedded drivers and FreeRTOS firmware to RESTful Go services and iOS/Android apps—and has repeatedly owned end-to-end technical delivery. Based in Seacliff, California, he maintains an active portfolio of personal projects that reflect a curiosity for graphics, spatial processing, and efficient data pipelines. Notably, his background includes building map data compilation tools and graphics drivers that reveal a strong penchant for performance-sensitive engineering.
code11 years of coding experience
job15 years of employment as a software developer
bookBachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at California State University-Chico
bookBachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at California State University, Chico
languagesEnglish, Japanese
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Stackoverflow

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Github contributions (5)

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Nightwind0/bugbots

Aug 2016 - Dec 2022

Contributions:2 pushes, 1 branch in 6 years 5 months
Nightwind0/lsystems

May 2018 - Aug 2018

Contributions:11 commits, 16 pushes, 1 branch in 3 months
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Dan Palm - Software Development Engineer at Apple